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Data privacy, survival of video games and regulation of ‘Candy Crush’ top agenda at ABA meeting


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Data privacy, survival of video games and regulation of ‘Candy Crush’ top agenda at ABA meeting

By John Glynn

WASHINGTON, March 13, 2014 — With video and digital media causing a shift in how people view entertainment, issues involving data privacy, traditional gaming vs. apps, and regulation of virtual currency are some of the discussion topics planned for the American Bar Association Forum on Entertainment and Sports Industries’ Video Games and Digital Media Conference on March 17 in San Francisco.


Industry experts, including representatives from Microsoft, Intel, EA, Disney, DirecTV, Mattel, Entertainment Software Association and Sony Online Entertainment, will discuss legal updates and changes involving various forms of interactive entertainment.


What:   Video Games and Digital Media Conference

Sponsored by the ABA Forum on the Entertainment and Sports Industries


When:  Monday, March 17


Where: University of California

Hastings College of the Law

Alumni Reception Center

200 McAllister St., 2nd Floor

San Francisco, CA 94102


Program highlights include:


“Consoles as the ‘Media Hub’”— An exploration of the legal ramifications involving content produced in Hollywood and technology produced in Silicon Valley. The panel will examine how video games and interactive entertainment are creating a “digital living room.”

9 – 10:15 a.m.


“Bitcoins, ‘Candy Crush’ and Cold, Hard Cash: Virtual Currency and Real-World Money in the Virtual World” — The recent trend to use “real money” features in games and virtual worlds is on the rise. Panelists will examine the regulation of such games and how to prevent fraud and money laundering through real, virtual and crypto currency game features. 

11:30 a.m. – 12:30 p.m.



“Social and Mobile: Where Do Games Fit in the Continued Growth of Social Media and Mobile Devices?” — The surge to create apps for mobile usage as opposed to traditional gaming videos is a cause of concern for retailers. Panelists will review the legal rights of owners who independently produce apps and what retailers are doing to remain viable in a changing industry.

1:45 – 2:45 p.m.


“Video Games and Big Data: The More You Play, the More Others Learn, Ethical Obligations” — The digitalization of games opens the door to the collection of personal information. What type of information is collected and what kind of consent is required? Panelists will discuss the laws and ethical obligations involved in the collection of data before play.

5 – 6 p.m.


A complete agenda for the conference can be found online.


For media credentialing, please contact Betsy Adeboyejo at This event is free and open to members of the media. 


With nearly 400,000 members, the American Bar Association is one of the largest voluntary professional membership organizations in the world. As the national voice of the legal profession, the ABA works to improve the administration of justice, promotes programs that assist lawyers and judges in their work, accredits law schools, provides continuing legal education, and works to build public understanding around the world of the importance of the rule of law. View our privacy statement online. Follow the latest ABA news at and on Twitter @ABANews.