To meet our ever-present duty of technological competence, attorneys must pay particular attention to evolving business practices. While we can’t always know exactly what emerging technology and business frameworks will look like, many organizations are paving the way by engaging in new kinds of digital activity, including immersive advertising, marketing, brand experiences and virtual sales.
The Roblox Revolution
Roblox is a global immersive platform boasting over 79 million daily users and rising. Established in 2006, it experienced a popularity surge during the pandemic and has continued to grow, more than doubling in daily users since 2020. Roblox is largely based on user-generated content that drives immersive experiences, user interactions and game play. “Community members” tend to average roughly 2.4 hours per day on the platform. This popularity is driven by a powerful creation engine, cross-device accessibility and a virtual economy powered by the digital currency, Robux.
Virtual accessories and apparel can be purchased and sold in the Roblox Marketplace, and in some cases, items have been valued incredibly high when traded. Gucci made headlines in 2021 by selling a virtual handbag at a higher price than the bag’s real-life counterpart. And in another stunning example, a digital Caroline Herrera gown sold for $5,000 in 2022.
And it’s not just luxury brands that are eager to cash in on the digital attention. Roblox offers businesses a unique opportunity to engage with their consumers through brand activations, becoming a go-to platform for brands that want to engage with younger consumers. There have been hundreds of brand activations in Roblox so far, including offerings from IKEA, Vans, e.l.f., Chipotle, Walmart, Nike and Netflix, to name a few. Activations usually involve branded virtual environments where users interact with marketing content, virtual products and services in engaging settings. They might visit virtual stores, participate in brand-sponsored games, or win virtual or even real-life items.
In June of 2024, IKEA made waves by announcing that it would pay real salaries to 10 prospective players for staffing its virtual Roblox store. Brands like Walmart and e.l.f. are testing e-commerce activations that allow customers to buy digital versions of real-world products. Chipotle claims several “firsts” from their Roblox activations, including being the first brand to let Roblox players earn in-experience currency for real-world items, the first national restaurant brand to serve virtual food on the platform and the first to launch a real-world menu item inspired by the digital community.
The proliferation of these branded virtual worlds may be our first glance into a powerful blueprint for the future of digital advertising and engagement. And there are more marketing and promotional benefits to be realized. Roblox has introduced ads that include world-jumping portals, which charge advertisers on a per-teleport basis to funnel targeted traffic into their environments.
These advertising efforts focus on younger audiences, who are already highly engaged in the platform and could impact consumers, business practices and the legal landscape. For companies advertising in the metaverse, it is crucial to ensure that ads targeting minors are ethical and that their personal data is handled with care—especially when sensitive or personally identifiable information (PII) is involved.
The immersive advertising space is blooming into a spectrum of legal considerations, and evidence from virtual interactions may come into play soon. It is imperative that attorneys recognize these virtual environments as emerging data sources for legal proceedings. The potential for evidence from these digital worlds should be drawing our focus and attention.
Discoverable Data Sources
As virtual environments, immersive gaming platforms and spatial computing spaces become part of our everyday life, attorneys must understand the evolving duty to preserve, collect, review, analyze, produce and present data that originates from these digital worlds. Communications, user interactions and virtual actions within these spaces could increasingly serve as sources of evidence in legal disputes. This potential evidence will run the gamut of human behavior—from harassment and misconduct to contractual disputes arising from immersive business activities. Attorneys must be prepared to navigate this evolving terrain.
A recent case from the U.S. District Court for the Northern District of California highlights the expanding scope of e-discovery in modern gaming environments. In J.T. v. City and County of San Francisco, the court emphasized the importance of preserving relevant electronically stored information (ESI) from gaming consoles. It acknowledged that “modern gaming often takes place online, and gaming consoles are frequently used to facilitate social networking and communication through various online gaming platforms.” The ruling pointed to platforms like Steam, Xbox Live, PlayStation Network, Twitch, YouTube Gaming and in-game messaging as potential sources of evidence.
This decision underscores the rise of relevant data from nontraditional environments, extending preservation and production duties beyond traditional devices to gaming platforms and social spaces. For attorneys, this means adapting to new e-discovery frontiers where virtual interactions could play a pivotal role in proceedings. The challenges of preserving user interactions within platforms like Roblox highlight the need for comprehensive and forward-thinking e-discovery strategies.