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    Student Athletes and Virtual Branding: A Practical Discussion on Monetizing and Protecting Your Brand in the Digital World Regional CLE Program: Virtual

    Student Athletes and Virtual Branding: A Practical Discussion on Monetizing and Protecting Your Brand in the Digital World Regional CLE Program: Virtual
    CLE 120 min

    Student Athletes and Virtual Branding: A Practical Discussion on Monetizing and Protecting Your Brand in the Digital World Regional CLE Program: Virtual

    As a result of the recent Supreme Court decision in NCAA v. Alston and technological advances, student athletes and companies have new avenues to profit and protect their personal and corporate brands. Currently, student athletes are able to profit off of their name, image, and likeness (NIL). However, the boundaries of such exploitation have yet to be defined. New rules, laws, and litigation are on the horizon.

    Select your state to learn more about the credit details and status of CLE application. Credit is not available for states not listed.

    2.00 total credit hours including

    • General

      Status:

      Approved

      2.00 credit hours

      Available until:

      07/19/2025

    2.00 total credit hours including

    • General

      Status:

      Available for credit

      2.00 credit hours

      Available until:

      07/19/2025

    2.00 total credit hours including

    • General

      Status:

      Available for credit

      2.00 credit hours

      Available until:

      07/19/2024

    2.00 total credit hours including

    • Substantive Law

      Status:

      Available for credit

      2.00 credit hours

      Available until:

      07/19/2025

    2.00 total credit hours including

    • General

      Status:

      Approved

      2.00 credit hours

      Available until:

      07/19/2025

    2.00 total credit hours including

    • General

      Status:

      Approved

      2.00 credit hours

      Available until:

      12/31/2024

    2.00 total credit hours including

    • General

      Status:

      Available for credit

      2.00 credit hours

      Available until:

      07/19/2025

    2.00 total credit hours including

    • General

      Status:

      Approved

      2.00 credit hours

      Available until:

      07/19/2024

    2.00 total credit hours including

    • General

      Status:

      Applied for upon completion

      2.00 credit hours

      Available until:

      12/31/2024

    2.00 total credit hours including

    • General

      Status:

      Approved

      2.00 credit hours

      Available until:

      07/19/2025

    2.00 total credit hours including

    • General

      Status:

      Approved

      2.00 credit hours

      Available until:

      07/19/2024

    2.00 total credit hours including

    • General

      Status:

      Self apply

      2.00 credit hours

      Available until:

      07/19/2027

    2.00 total credit hours including

    • General

      Status:

      Approved

      2.00 credit hours

      Available until:

      07/19/2024

    2.00 total credit hours including

    • General

      Status:

      Approved

      2.00 credit hours

      Available until:

      12/31/2024

    2.00 total credit hours including

    • General

      Status:

      Self apply

      2.00 credit hours

      Available until:

      07/19/2025

    2.00 total credit hours including

    • General

      Status:

      Applied for upon completion

      2.00 credit hours

      Available until:

      07/19/2024

    2.00 total credit hours including

    • General

      Status:

      Applied for

      2.00 credit hours

      Available until:

      07/19/2024

    2.00 total credit hours including

    • General

      Status:

      Approved

      2.00 credit hours

      Available until:

      07/19/2025

    2.40 total credit hours including

    • General

      Status:

      Available for credit

      2.40 credit hours

      Available until:

      07/19/2025

    2.00 total credit hours including

    • General

      Status:

      Self apply

      2.00 credit hours

      Available until:

      07/19/2025

    2.00 total credit hours including

    • General

      Status:

      Self apply

      2.00 credit hours

      Available until:

      07/19/2024

    2.00 total credit hours including

    • General

      Status:

      Applied for upon completion

      2.00 credit hours

      Available until:

      07/19/2025

    2.00 total credit hours including

    • General

      Status:

      Available for credit

      2.00 credit hours

      Available until:

      07/19/2025

    2.40 total credit hours including

    • General

      Status:

      Reciprocity

      2.40 credit hours

      Available until:

      07/19/2025

    2.00 total credit hours including

    • General

      Status:

      Approved

      2.00 credit hours

      Available until:

      07/19/2027

    2.00 total credit hours including

    • Areas of Professional Practice

      Status:

      Approved

      2.00 credit hours

      Available until:

      07/19/2025

    2.00 total credit hours including

    • General

      Status:

      Applied for upon completion

      2.00 credit hours

      Available until:

      12/31/2024

    2.00 total credit hours including

    • General

      Status:

      Approved

      2.00 credit hours

      Available until:

      07/19/2025

    2.00 total credit hours including

    • General

      Status:

      Approved

      2.00 credit hours

      Available until:

      07/19/2025

    2.50 total credit hours including

    • General

      Status:

      Applied for

      2.50 credit hours

      Available until:

      07/19/2025

    2.00 total credit hours including

    • Substantive

      Status:

      Available for credit

      2.00 credit hours

      Available until:

      07/19/2025

    2.00 total credit hours including

    • General

      Status:

      Self apply

      2.00 credit hours

      Available until:

      07/19/2025

    2.00 total credit hours including

    • General

      Status:

      Approved

      2.00 credit hours

      Available until:

      07/19/2024

    2.00 total credit hours including

    • General

      Status:

      Approved

      2.00 credit hours

      Available until:

      07/19/2024

    2.00 total credit hours including

    • General

      Status:

      Available for credit

      2.00 credit hours

      Available until:

      07/19/2025

    2.00 total credit hours including

    • General

      Status:

      Self apply

      2.00 credit hours

      Available until:

      07/19/2025

    2.00 total credit hours including

    • General

      Status:

      Self apply

      2.00 credit hours

      Available until:

      07/19/2025

    2.00 total credit hours including

    • General

      Status:

      Approved

      2.00 credit hours

      Available until:

      07/19/2025

    2.40 total credit hours including

    • General

      Status:

      Approved

      2.40 credit hours

      Available until:

      07/19/2025

    2.00 total credit hours including

    • Law & Legal Procedure

      Status:

      Approved

      2.00 credit hours

      Available until:

      07/19/2027

    2.40 total credit hours including

    • General

      Status:

      Applied for

      2.40 credit hours

      Available until:

      07/19/2025

    2.00 total credit hours including

    • General

      Status:

      Self apply

      2.00 credit hours

      Available until:

      07/19/2025

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    Closed Captioned.

    While NIL and brands have been part of the digital world for some time (for example in video games), recent advances in technology provide a new world for exploitation of these intellectual property rights. Indeed, with the development of virtual worlds (including the metaverse), avatars, NFTs, and the like, individuals and companies need to plan ahead to ensure that they are protecting their NIL and brands in the physical and ever-present digital worlds. As laws and litigation continue to evolve, athletes, agents, and businesses should be flexible so they can adapt when circumstances change.

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